1MASTER BALLThe best BALL that catches a POK¸MON without fail.
2ULTRA BALLA better BALL with a higher catch rate than a GREAT BALL.
3GREAT BALLA good BALL with a higher catch rate than a POK¸ BALL.
4POK¸ BALLA tool used for catching wild POK¸MON.
5SAFARI BALLA special BALL that is used only in the SAFARI ZONE.
6NET BALLA BALL that works well on WATER- and BUG-type POK¸MON.
7DIVE BALLA BALL that works better on POK¸MON on the ocean floor.
8NEST BALLA BALL that works better on weaker POK¸MON.
9REPEAT BALLA BALL that works better on POK¸MON caught before.
10TIMER BALLMore effective as more turns are taken in battle.
11LUXURY BALLA cozy BALL that makes POK¸MON more friendly.
12PREMIER BALLA rare BALL made in commemoration of some event.
13POTIONRestores the HP of a POK¸MON by 20 points.
14ANTIDOTEHeals a poisoned POK¸MON.
15BURN HEALHeals POK¸MON of a burn.
16ICE HEALDefrosts a frozen POK¸MON.
17AWAKENINGAwakens a sleeping POK¸MON.
18PARLYZ HEALHeals a paralyzed POK¸MON.
19FULL RESTOREFully restores the HP and status of a POK¸MON.
20MAX POTIONFully restores the HP of a POK¸MON.
21HYPER POTIONRestores the HP of a POK¸MON by 200 points.
22SUPER POTIONRestores the HP of a POK¸MON by 50 points.
23FULL HEALHeals all the status problems of one POK¸MON.
24REVIVERevives a fainted POK¸MON with half its HP.
25MAX REVIVERevives a fainted POK¸MON with all its HP.
26FRESH WATERA mineral water that restores HP by 50 points.
27SODA POPA fizzy soda drink that restores HP by 60 points.
28LEMONADEA very sweet drink that restores HP by 80 points.
29MOOMOO MILKA nutritious milk that restores HP by 100 points.
30ENERGYPOWDERA bitter powder that restores HP by 50 points.
31ENERGY ROOTA bitter root that restores HP by 200 points.
32HEAL POWDERA bitter powder that heals all status problems.
33REVIVAL HERBA very bitter herb that revives a fainted POK¸MON.
34ETHERRestores the PP of a selected move by 10.
35MAX ETHERFully restores the PP of a selected move.
36ELIXIRRestores the PP of all moves by 10.
37MAX ELIXIRFully restores the PP of a POK¸MON’s moves.
38LAVA COOKIEA local specialty that heals all status problems.
39BLUE FLUTEA glass flute that awakens sleeping POK¸MON.
40YELLOW FLUTEA glass flute that snaps POK¸MON out of confusion.
41RED FLUTEA glass flute that snaps POK¸MON out of attraction.
42BLACK FLUTEA glass flute that keeps away wild POK¸MON.
43WHITE FLUTEA glass flute that lures wild POK¸MON.
44BERRY JUICEA 100% pure juice that restores HP by 20 points.
45SACRED ASHFully revives and restores all fainted POK¸MON.
46SHOAL SALTSalt obtained from deep inside the SHOAL CAVE.
47SHOAL SHELLA seashell found deep inside the SHOAL CAVE.
48RED SHARDA shard from an ancient item. Can be sold cheaply.
49BLUE SHARDA shard from an ancient item. Can be sold cheaply.
50YELLOW SHARDA shard from an ancient item. Can be sold cheaply.
51GREEN SHARDA shard from an ancient item. Can be sold cheaply.
52HP UPRaises the HP of one POK¸MON.
53PROTEINRaises the stat ATTACK of one POK¸MON.
54IRONRaises the stat DEFENSE of one POK¸MON.
55CARBOSRaises the stat SPEED of one POK¸MON.
56CALCIUMRaises the stat SP. ATK of one POK¸MON.
57RARE CANDYRaises the level of a POK¸MON by one.
58PP UPRaises the maximum PP of a selected move.
59ZINCRaises the stat SP. DEF of one POK¸MON.
60PP MAXRaises the PP of a move to its maximum points.
61GUARD SPEC.Prevents stat reduction when used in battle.
62DIRE HITRaises the critical-hit ratio during one battle.
63X ATTACKRaises the stat ATTACK during one battle.
64X DEFENDRaises the stat DEFENSE during one battle.
65X SPEEDRaises the stat SPEED during one battle.
66X ACCURACYRaises accuracy of attack moves during one battle.
67X SPECIALRaises the stat SP. ATK during one battle.
68POK¸ DOLLUse to flee from any battle with a wild POK¸MON.
69FLUFFY TAILUse to flee from any battle with a wild POK¸MON.
70SUPER REPELRepels weak wild POK¸MON for 200 steps.
71MAX REPELRepels weak wild POK¸MON for 250 steps.
72ESCAPE ROPEUse to escape instantly from a cave or a dungeon.
73REPELRepels weak wild POK¸MON for 100 steps.
74SUN STONEMakes certain species of POK¸MON evolve.
75MOON STONEMakes certain species of POK¸MON evolve.
76FIRE STONEMakes certain species of POK¸MON evolve.
77THUNDERSTONEMakes certain species of POK¸MON evolve.
78WATER STONEMakes certain species of POK¸MON evolve.
79LEAF STONEMakes certain species of POK¸MON evolve.
80TINYMUSHROOMA plain, ordinary mushroom. Can be sold cheaply.
81BIG MUSHROOMA rare mushroom that would sell at a high price.
82PEARLA pretty pearl. Can be sold cheaply.
83BIG PEARLA lovely large pearl that would sell at a high price.
84STARDUSTBeautiful red sand. Can be sold at a high price.
85STAR PIECEA red gem shard. It would sell for a very high price.
86NUGGETA nugget of pure gold. Can be sold at a high price.
87HEART SCALEA lovely scale. It is coveted by collectors.
88ORANGE MAILA ZIGZAGOON-print MAIL to be held by a POK¸MON.
89HARBOR MAILA WINGULL-print MAIL to be held by a POK¸MON.
90GLITTER MAILA PIKACHU-print MAIL to be held by a POK¸MON.
91MECH MAILA MAGNEMITE-print MAIL to be held by a POK¸MON.
92WOOD MAILA SLAKOTH-print MAIL to be held by a POK¸MON.
93WAVE MAILA WAILMER-print MAIL to be held by a POK¸MON.
94BEAD MAILMAIL featuring a sketch of the holding POK¸MON.
95SHADOW MAILA DUSKULL-print MAIL to be held by a POK¸MON.
96TROPIC MAILA BELLOSSOM-print MAIL to be held by a POK¸MON.
97DREAM MAILMAIL featuring a sketch of the holding POK¸MON.
98FAB MAILA gorgeous-print MAIL to be held by a POK¸MON.
99RETRO MAILMAIL featuring the drawings of three POK¸MON.
100CHERI BERRYA hold item that heals paralysis in battle.
101CHESTO BERRYA hold item that awakens POK¸MON in battle.
102PECHA BERRYA hold item that heals poisoning in battle.
103RAWST BERRYA hold item that heals a burn in battle.
104ASPEAR BERRYA hold item that defrosts POK¸MON in battle.
105LEPPA BERRYA hold item that restores 10 PP in battle.
106ORAN BERRYA hold item that restores 10 HP in battle.
107PERSIM BERRYA hold item that heals confusion in battle.
108LUM BERRYA hold item that heals status in battle.
109SITRUS BERRYA hold item that restores 30 HP in battle.
110FIGY BERRYA hold item that restores HP but may confuse.
111WIKI BERRYA hold item that restores HP but may confuse.
112MAGO BERRYA hold item that restores HP but may confuse.
113AGUAV BERRYA hold item that restores HP but may confuse.
114IAPAPA BERRYA hold item that restores HP but may confuse.
115RAZZ BERRY ingredient. Plant in loamy soil to grow RAZZ.
116BLUK BERRY ingredient. Plant in loamy soil to grow BLUK.
117NANAB BERRY ingredient. Plant in loamy soil to grow NANAB.
118WEPEAR BERRY ingredient. Plant in loamy soil to grow WEPEAR.
119PINAP BERRY ingredient. Plant in loamy soil to grow PINAP.
120POMEG BERRY ingredient. Plant in loamy soil to grow POMEG.
121KELPSY BERRY ingredient. Plant in loamy soil to grow KELPSY.
122QUALOT BERRY ingredient. Plant in loamy soil to grow QUALOT.
123HONDEW BERRY ingredient. Plant in loamy soil to grow HONDEW.
124GREPA BERRY ingredient. Plant in loamy soil to grow GREPA.
125TAMATO BERRY ingredient. Plant in loamy soil to grow TAMATO.
126CORNN BERRY ingredient. Plant in loamy soil to grow CORNN.
127MAGOST BERRY ingredient. Plant in loamy soil to grow MAGOST.
128RABUTA BERRY ingredient. Plant in loamy soil to grow RABUTA.
129NOMEL BERRY ingredient. Plant in loamy soil to grow NOMEL.
130SPELON BERRY ingredient. Plant in loamy soil to grow SPELON.
131PAMTRE BERRY ingredient. Plant in loamy soil to grow PAMTRE.
132WATMEL BERRY ingredient. Plant in loamy soil to grow WATMEL.
133DURIN BERRY ingredient. Plant in loamy soil to grow DURIN.
134BELUE BERRY ingredient. Plant in loamy soil to grow BELUE.
135LIECHI BERRYA hold item that raises ATTACK in a pinch.
136GANLON BERRYA hold item that raises DEFENSE in a pinch.
137SALAC BERRYA hold item that raises SPEED in a pinch.
138PETAYA BERRYA hold item that raises SP. ATK in a pinch.
139APICOT BERRYA hold item that raises SP. DEF in a pinch.
140LANSAT BERRYA hold item that ups the critical- hit rate in a pinch.
141STARF BERRYA hold item that sharply boosts a stat in a pinch.
142ENIGMA BERRY ingredient. Plant in loamy soil to grow a mystery.
143BRIGHTPOWDERA hold item that casts a glare to reduce accuracy.
144WHITE HERBA hold item that restores any lowered stat.
145MACHO BRACEA hold item that promotes growth, but reduces SPEED.
146EXP. SHAREA hold item that gets EXP. points from battles.
147QUICK CLAWA hold item that occasionally allows the first strike.
148SOOTHE BELLA hold item that calms spirits and fosters friendship.
149MENTAL HERBA hold item that snaps POK¸MON out of infatuation.
150CHOICE BANDRaises a move’s power, but permits only that move.
151KING’S ROCKA hold item that may cause flinching when the foe is hit.
152SILVERPOWDERA hold item that raises the power of BUG-type moves.
153AMULET COINDoubles money in battle if the holder takes part.
154CLEANSE TAGA hold item that helps repel wild POK¸MON.
155SOUL DEWHold item: Raises SP. ATK & SP. DEF of LATIOS & LATIAS.
156DEEPSEATOOTHA hold item that raises the SP. ATK of CLAMPERL.
157DEEPSEASCALEA hold item that raises the SP. DEF of CLAMPERL.
158SMOKE BALLA hold item that can be used to flee from a wild POK¸MON.
159EVERSTONEA wondrous stone & a hold item that prevents evolution.
160FOCUS BANDA hold item that occasionally prevents fainting.
161LUCKY EGGA hold item that boosts EXP. points earned in battle.
162SCOPE LENSA hold item that raises the critical- hit rate.
163METAL COATA hold item that raises the power of STEEL-type moves.
164LEFTOVERSA hold item that gradually restores HP in battle.
165DRAGON SCALEA strange scale held by DRAGON- type POK¸MON.
166LIGHT BALLA hold item that raises the SP. ATK of PIKACHU.
167SOFT SANDA hold item that raises the power of GROUND-type moves.
168HARD STONEA hold item that raises the power of ROCK-type moves.
169MIRACLE SEEDA hold item that raises the power of GRASS-type moves.
170BLACKGLASSESA hold item that raises the power of DARK-type moves.
171BLACK BELTA hold item that boosts FIGHTING- type moves.
172MAGNETA hold item that boosts ELECTRIC- type moves.
173MYSTIC WATERA hold item that raises the power of WATER-type moves.
174SHARP BEAKA hold item that raises the power of FLYING-type moves.
175POISON BARBA hold item that raises the power of POISON-type moves.
176NEVERMELTICEA hold item that raises the power of ICE-type moves.
177SPELL TAGA hold item that raises the power of GHOST-type moves.
178TWISTEDSPOONA hold item that boosts PSYCHIC- type moves.
179CHARCOALA hold item that raises the power of FIRE-type moves.
180DRAGON FANGA hold item that raises the power of DRAGON-type moves.
181SILK SCARFA hold item that raises the power of NORMAL-type moves.
182UP-GRADEA peculiar box made by SILPH CO.
183SHELL BELLA hold item that restores HP upon striking the foe.
184SEA INCENSEA hold item that slightly boosts WATER-type moves.
185LAX INCENSEA hold item that slightly lowers the foe’s accuracy.
186LUCKY PUNCHA hold item that raises CHANSEY’s critical-hit rate.
187METAL POWDERA hold item that raises DEFENSE.
188THICK CLUBA bone of some sort. It can be sold cheaply.
189STICKA stick of leek. It can be sold cheaply.
190RED SCARFA hold item that raises COOL in CONTESTS.
191BLUE SCARFA hold item that raises BEAUTY in CONTESTS.
192PINK SCARFA hold item that raises CUTE in CONTESTS.
193GREEN SCARFA hold item that raises SMART in CONTESTS.
194YELLOW SCARFA hold item that raises TOUGH in CONTESTS.
195MACH BIKEA folding bicycle that more than doubles foot speed.
196COIN CASEA case that holds up to 9,999 COINS.
197ITEMFINDERA device that signals an invisible item by sound.
198OLD RODUse by any body of water to fish for wild POK¸MON.
199GOOD RODA decent fishing rod for catching wild POK¸MON.
200SUPER RODThe best fishing rod for catching wild POK¸MON.
201S.S. TICKETThe ticket required for sailing on a ferry.
202CONTEST PASSThe pass required for entering POK¸MON CONTESTS.
203WAILMER PAILA tool used for watering BERRIES and plants.
204DEVON GOODSA package that contains DEVON’s machine parts.
205SOOT SACKA sack used to gather and hold volcanic ash.
206BASEMENT KEYThe key for NEW MAUVILLE beneath MAUVILLE CITY.
207ACRO BIKEA folding bicycle capable of jumps and wheelies.
208CASEA case for holding
209S made with a BERRY BLENDER.
210LETTERA letter to STEVEN from the PRESIDENT of the DEVON CORP.
211EON TICKETThe ticket for a ferry to a distant southern island.
212RED ORBA red, glowing orb said to contain an ancient power.
213BLUE ORBA blue, glowing orb said to contain an ancient power.
214SCANNERA device found inside the ABANDONED SHIP.
215GO-GOGGLESNifty goggles that protect eyes from desert sandstorms.
216METEORITEA meteorite found at METEOR FALLS.
217RM. 1 KEYA key that opens a door inside the ABANDONED SHIP.
218RM. 2 KEYA key that opens a door inside the ABANDONED SHIP.
219RM. 4 KEYA key that opens a door inside the ABANDONED SHIP.
220RM. 6 KEYA key that opens a door inside the ABANDONED SHIP.
221STORAGE KEYThe key to the storage inside the ABANDONED SHIP.
222ROOT FOSSILA fossil of an ancient, seafloor- dwelling POK¸MON.
223CLAW FOSSILA fossil of an ancient, seafloor- dwelling POK¸MON.
224DEVON SCOPEA device by DEVON that signals any unseeable POK¸MON.
225TM01Powerful, but makes the user flinch if hit by the foe.
226TM02Hooks and slashes the foe with long, sharp claws.
227TM03Generates an ultrasonic wave that may confuse.
228TM04Raises SP. ATK and SP. DEF by focusing the mind.
229TM05A savage roar that makes the foe flee to end the battle.
230TM06Poisons the foe with a toxin that gradually worsens.
231TM07Summons a hailstorm that hurts all types except ICE.
232TM08Bulks up the body to boost both ATTACK & DEFENSE.
233TM09Shoots 2 to 5 seeds in a row to strike the foe.
234TM10The attack power varies among different POK¸MON.
235TM11Raises the power of FIRE-type moves for 5 turns.
236TM12Enrages the foe so it can only use attack moves.
237TM13Fires an icy cold beam that may freeze the foe.
238TM14A vicious snow-and- wind attack that may freeze the foe.
239TM15Powerful, but needs recharging the next turn.
240TM16Creates a wall of light that lowers SP. ATK damage.
241TM17Negates all damage, but may fail if used in succession.
242TM18Raises the power of WATER-type moves for 5 turns.
243TM19Recovers half the HP of the damage this move inflicts.
244TM20Prevents status abnormality with a mystical power.
245TM21The less the user likes you, the more powerful this move.
246TM22Absorbs sunlight in the 1st turn, then attacks next turn.
247TM23Slams the foe with a hard tail. It may lower DEFENSE.
248TM24A powerful electric attack that may cause paralysis.
249TM25Strikes the foe with a thunderbolt. It may paralyze.
250TM26Causes a quake that has no effect on flying foes.
251TM27The more the user likes you, the more powerful this move.
252TM28Digs underground the 1st turn, then strikes next turn.
253TM29A powerful psychic attack that may lower SP. DEF.
254TM30Hurls a dark lump at the foe. It may lower SP. DEF.
255TM31Destroys barriers like LIGHT SCREEN and causes damage.
256TM32Creates illusory copies to enhance elusiveness.
257TM33Creates a wall of light that weakens physical attacks.
258TM34Zaps the foe with a jolt of electricity that never misses.
259TM35Looses a stream of fire that may burn the foe.
260TM36Hurls sludge at the foe. It may poison the foe.
261TM37Causes a sandstorm that hits the foe over several turns.
262TM38A powerful fire attack that may burn the foe.
263TM39Stops the foe from moving with rocks. May lower SPEED.
264TM40An extremely fast attack that can’t be avoided.
265TM41Prevents the foe from using the same move in a row.
266TM42Raises ATTACK when poisoned, burned, or paralyzed.
267TM43Adds an effect to attack depending on the location.
268TM44The user sleeps for 2 turns to restore health and status.
269TM45Makes it tough to attack a foe of the opposite gender.
270TM46While attacking, it may steal the foe’s held item.
271TM47Spreads hard-edged wings and slams into the foe.
272TM48Switches abilities with the foe on the turn this is used.
273TM49Steals the effects of the move the foe is trying to use.
274TM50Enables full-power attack, but sharply lowers SP. ATK.
275HM01Attacks the foe with sharp blades or claws.
276HM02Flies up on the first turn, then attacks next turn.
277HM03Creates a huge wave, then crashes it down on the foe.
278HM04Builds enormous power, then slams the foe.
279HM05Looses a powerful blast of light that reduces accuracy.
280HM06A rock-crushingly tough attack that may lower DEFENSE.
281HM07Attacks the foe with enough power to climb waterfalls.
282HM08Dives underwater the 1st turn, then attacks next turn.